
Release
Friday, October 31, 2008
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Editorial overview
What it is
In the Nintendo DS version of 007: Quantum of Solace, players take control of James Bond in a top-down third-person action experience that differs significantly from its console counterparts. Played with the system held sideways, the game relies heavily on touchscreen controls for movement, aiming, shooting, and interacting with icons, while the buttons are used mainly to initiate melee combat. It also features a progression system based on collectible casino chips and cards that can be used to enhance Bond’s abilities.
The premise
In the Nintendo DS version of 007: Quantum of Solace, players follow James Bond through a storyline inspired by both Casino Royale and Quantum of Solace as he investigates criminal operations, infiltrates enemy locations, and uncovers the growing threat of the Quantum organization. Unlike the home console versions, the DS release features a modified storyline with several platform-specific changes to missions, characters, and events.
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Game data from IGDB
Play styles
Single player
Perspective
Third person · Bird view / Isometric
Themes
Action
Languages
5 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Content map
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Base-game relationship
James Bond 007: Quantum of SolaceThis release depends on or extends the game above.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Nintendo DS
Gen 7
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