
Release
Friday, November 24, 2000
Player score
84/100
Platform families
1
Editorial overview
What it is
Levels are set in real world locations, scattered throughout North America, Europe, Africa, Asia and Australia. The actual design, however, is fictitious.
The single player campaign comprises a series of championships in different vehicle classes, where the player unlocks new vehicles and locations, based on their score.
Vehicles range from utility vehicles to light buggies and are either fictional or inspired by actual production vehicles. Though the names do not correspond with any actual vehicle, the fact is evident both visually in-game and in the names of the game's files.
Play styles
Single player · Multiplayer · Split screen
Perspective
First person · Third person
More like this
Connected releases
Core game only
Game data from IGDB
Themes
Action
Languages
5 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)