

Release
Thursday, October 21, 2004
Critic score
76/100
Platform families
1
Editorial overview
What it is
Ace Combat 5: The Unsung War is a first person air combat and flight simulator. Like other Ace Combat games, each mission is determined by a level briefing and objectives. There are 32 missions in the main campaign mode, while an additional "arcade" mode puts the player in the role of Mobius One (from Ace Combat 04: Shattered Skies) as he faces endless waves of enemy attacks. Regardless of the mode chosen, once in the air the player will have control over speed, direction, altitude, gun cannon, missiles and special weapon of their aircraft. A new feature from previous Ace Combat games, is the concept of Wingmen and being able to issue simple orders to them in the air. This allows the player to better coordinated group attacks as well as giving each wingman a personality of their own. Additionally, the player as squadron leader will be asked to make decisions ("Yes/No") while flying in the air. Between missions, the story is progressed through a series of cutscenes.
Play styles
Single player
More like this
Connected releases
Core game only
Game data from IGDB
Perspective
First person · Third person
Themes
Action · Warfare
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Trailer
Teaser
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PlayStation 4
Gen 8

PlayStation 2
Gen 6
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