
Release
Tuesday, November 15, 2005
Critic score
57/100
Platform families
2
Editorial overview
What it is
This is the 2005 release, not to be confused with the other two prior cancelled attempts at an adaptation.
In order to coincide with the release of the upcoming film, developer Terminal Reality was tasked with creating a game to tie-in with the film. The team was only given ten months to finish the game, a relatively short time for a non-sequel console game (especially in 2005), as it had to be out in time for the movie's theatrical premier. Still, Terminal Reality rose to the task and managed to create a complete Æon Flux game in less than a year, due in part to the fact that the developer created much of the game using an engine they had already built for their previous title, BloodRayne 2, which cut down on development time dramatically. Nine years after the first ill-fated attempt and five years after the second, an Æon Flux game was finally completed and released to the market in November 2005.
Play styles
Single player
Perspective
More like this
Terminal Reality · Majesco Entertainment
Connected releases
Core game only
Game data from IGDB
Third person
Themes
Action · Science fiction
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Xbox
Gen 6

PlayStation 2
Gen 6