

Release
Friday, July 1, 2005
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Editorial overview
What it is
In 2005 a mobile version of Age of Empires II was released for Java mobile devices (J2ME), called Age of Empires II Mobile and developed by In-Fusio. It featured much simplified gameplay and graphics, designed for the mobile devices of the time.
The mobile game features similar gameplay to the PC version, albeit on a smaller scale. Three modes are available: a tutorial, a campaign split into three campaigns of seven scenarios each, and random map. Villagers gather food, wood, gold, and stone as resources, and military units can be trained. The player must progress through four different Ages: Dark Age, Feudal Age, Castle Age, and Imperial Age.
Age of Empires II Mobile Deluxe Edition was released in 2006. It adds two new civilizations: Persians and Japanese.
Play styles
Single player
Perspective
Bird view / Isometric · Text
More like this
In-Fusio · Microsoft Game Studios
Game data from IGDB
Themes
Historical
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Content map
DLC, expansions, editions, and bundles are different products. Each stays in its own lane so you always know what you are looking at.
Base-game relationship
Age of Empires II: The Age of KingsThis release depends on or extends the game above.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Legacy Mobile Device
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