
Release
Friday, May 28, 1999
Player score
Awaiting reviews
Platform families
4
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Aisle started out as a game which would not need the usual meta-verbs... i.e. a game with only one turn. The initial idea was: How do I make a game with only one turn interesting? Give it lots of endings--in fact there are many 'endings' and (hopefully) every sensible action results in an 'ending'. There is no winning action. There is however more going on than just this and the more endings you see the more things should become clear.
The premise
You are a man shopping in the pasta aisle that runs north-south in a supermarket. Shelves are on either side. You particularly note the fresh Gnocchi which you haven't had since Rome. You can also see the aisle markers, your trolley, bags of pasta, and a brunette woman filling her trolley with sauces.
More like this
Play styles
Single player
Perspective
Text
Themes
Drama
Languages
1 supported
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

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