

Release
Thursday, October 25, 2001
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Editorial overview
What it is
The first dodge ball game released on the PlayStation, All-Star Slammin' D-Ball features a horizontal view of the court as eight teams compete in one of two modes: Single Match and Tournament. Teams are individually rated from one to five in throwing, catching, dashing, and dodging abilities. Offbeat male and female characters of varying skill play for the Wild Cats, Pranksters, Heart Breakers, Ninjas, Snipers, Fireballs, Thunder Bolts, and Elementals.
The game follows the general rules of dodge ball, in that the object is to knock out the opposing members of a team within a time limit. Players with the ball can aim right, left, high, or low. Thrown balls can be caught by the opposing team, which awards them points. These points can then be used to implement special throws such as the grenade, boomerang, and the screwdriver, making the balls more difficult to avoid or catch. Options include adjustable time limits for Single Matches and three levels of difficulty.
Play styles
Single player
More like this
Access · Midas Interactive Entertainment
Game data from IGDB
Perspective
Bird view / Isometric
Themes
Non-fiction · Kids
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Production dossier
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PlayStation 3
Gen 7

PlayStation
Gen 5

PlayStation Portable
Gen 7
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