
Release
Sunday, December 12, 2004
Critic score
60/100
Platform families
1
Editorial overview
What it is
Unlike most other, action-oriented Armored Core titles, this installment is a strategy game. The player has no direct control of the mech in the action but can customize the mech as always, implementing additionally an AI that will fight on its own. The role of the player is to customize the mech and train the AI on training arenas. The two versions of the game allow for data transfer via USB, letting players exchange mech data between the PSP and PS2.
Perspective
Third person
Themes
Science fiction · Warfare
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
More like this
FromSoftware
Connected releases
Core game only
Game data from IGDB
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PlayStation Portable
Gen 7

PlayStation 2
Gen 6
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