

Release
Monday, May 24, 2010
Player score
78/100
Platform families
1
Editorial overview
What it is
Control a beam of light through multiple sectors, shifting between 2-D and 3-D views. Go for 1st place or a high score! Art Style: light trax takes racing to whole new (and very surreal) levels as you control a white beam of light moving perpetually forward while your viewpoint shifts between 2-D and 3-D perspectives.
Start by choosing one of the two main modes of game play, each with its own distinct goal. In light tours mode, you vie with other light beams for the most points in a three-course racing tour. Watch out for obstacles, use items, and strategically use your dash ability to finish first. In freeway mode, your objective is to set a high score by traveling the greatest distance within a set amount of time. Mastering the intricacies of each setting is crucial: you’ll have to alternate between them in order to progress through the game and unlock all of its modes.
With precise controls packed in and a driving techno soundtrack, Art Style: light trax offers an experience unlike any other. Are you ready to compete in a mind-bending race at the speed of light?
Play styles
Single player
More like this
Connected releases
Core game only
Game data from IGDB
Perspective
Bird view / Isometric
Themes
Open world
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Wii
Gen 7
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