
Release
1991
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
In Autocrash the player competes in a death tournament between "bumper cars". The goal is to dismount the opponent (or opponents) from his car, and hit him before he leaves the game zone. Along the stages, the enemy's A.I. difficulty level and his number will increase. Additionally, in some stages the enemies must be eliminated in a certain order.
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Action
More like this
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

ZX Spectrum

DOS

Amstrad CPC

MSX