
Release
1989
Player score
54/100
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Ballistix is a video game created by Martin Edmondson for the Amiga and Atari ST and published by Psyclapse in 1989. It was also converted to a number of other home computers in the same year and the PC Engine/TurboGrafx-16 console in 1991. It is a fictional futuristic sport involving directing a puck to a goal by shooting small balls at it.
The premise
Tired of soccer? Bored with pinball games?
Apparently you need a dose of Ballistix, the toughest, fastest and cruelest of all computer ball games. Ballistix literally explodes with excitement, challenges and 130 different levels, all full of adventures and surprises.
The objective is simple: you have to score more goals than the opponent. But - the screen is full of splitters, dozens of caves in which the ball may hide, bumpers that will kick the ball around the playfield, red arrows that will accelerate the ball to unbelievable speeds and magnets that will pull the ball towards them. And more and more...
More like this
Play styles
Single player · Multiplayer
Perspective
Bird view / Isometric
Themes
Action · Fantasy
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

BBC Microcomputer System

Commodore C64/128/MAX

Atari ST/STE

Acorn Electron

TurboGrafx-16/PC Engine
Gen 4

DOS
Amiga