BundleSuper Pocket: Technōs EditionOct 22, 2024Multi-item package

Release
Oct 1989
Player score
78/100
Platform families
3
Editorial overview
What it is
Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces.
Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.
Play styles
Single player · Multiplayer
Perspective
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Connected releases
3
Game data from IGDB
First person
Themes
Action
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Gameplay Video
Content map
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Store collections
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Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Arcade

Apple IIGS

Web browser

PC-8800 Series

Commodore C64/128/MAX

Atari Lynx
Gen 4
Sega Mega Drive/Genesis
Gen 4

Atari ST/STE

Mac

DOS
Amiga

Nintendo Entertainment System
Gen 3