
Release
1984
Critic score
80/100
Platform families
Not announced
Connected releases
Editorial overview
What it is
Jim the Cabin Boy must make his way below decks to collect various items of booty (automatically picked up when he walks past it) strewn around the ship.
When you have collected all the items from the Black Galleon's 20 holds, you will be given 45 seconds to locate the Bronze key to the next pile of booty. Clearing all booty a second and third (impossible!) time causes a search for the Silver and Gold keys, each increasing the game's speed and hazards.
Jim will meet an untimely death if he falls through a trap door, drowns, is bitten by a ship's rat, or pecked by one of the Captain's parrots, or cut down by a Ghost Pirate, or blown up (some pieces of booty are booby-trapped to step lively, mates) or steps through a hold door into mid-air (heh! heh!)
Play styles
Single player
Perspective
Side view
More like this
Core game only
Game data from IGDB
Themes
Action
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Commodore C64/128/MAX

ZX Spectrum

Commodore 16

Amstrad CPC

Commodore Plus/4