BundleTaito Memories JoukanJul 28, 2005Multi-item package
Release
Monday, June 16, 1986
Critic score
80/100
Platform families
Not announced
Editorial overview
What it is
In the game, each player controls one of the two Bubble Dragons, Bub and Bob. The player can move along platforms, as well as jump to those above and to the side, similar to most platform games.
The player can also blow bubbles. These can trap enemies, who are defeated if the bubble is then burst by the player's spiny back. Bubbles that contain enemies can be popped at the same time resulting in different foods being projected around the level. Each enemy trapped in a bubble equates to a different food. Food is consumed and transferred to points (an increasing scale of 1000 points is awarded for each enemy burst in tandem with another meaning: one enemy burst equals one food item worth 1000 points, two enemies burst equals two food items worth 1000 and 2000 points, three enemies burst equals three food items worth 1000, 2000 and 4000 points, and so on), which results in earning lives. These same bubbles also float for a time before bursting, and can be jumped on, allowing access to otherwise inaccessible areas. Players progress to the next level once all enemies on the current level are defeated.
Enemies turn "angry" — becoming pink-colored and moving faster — if they are the last enemy remaining, escape from a bubble after being left too long or a certain amount of time has been spent on the current level. A monster will also become angry if either player collects a skull (the only negative item in the game), and the monster is hit by the resulting comet crossing the screen (however, this is a rare occurrence).
After a further time limit expires, an additional invincible enemy appears for each player, actively chasing them using only vertical and horizontal movements. These do not need to be defeated to complete the level, and disappear once a player's life is lost.
Contact with enemies and their projectiles (rocks, lasers, fireballs, etc.) results in death.
More like this
Taito
Connected releases
29
Game data from IGDB
Play styles
Single player · Multiplayer · Co-operative
Perspective
Side view
Themes
Action · Fantasy · Kids
Languages
1 supported
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BundleRetro Arcade: Space InvadersDec 31, 2011Reimagined
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Restored
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Platform versions
Adaptations made for another platform, device, or hardware generation.
PortBubble BobbleOct 30, 1987Platform adaptation
PortBubble BobbleDec 7, 1990Platform adaptation
PortBubble BobbleDec 31, 1988Platform adaptation
PortBubble BobbleDec 31, 1987Platform adaptation
PortBubble BobbleDate TBAPlatform adaptation
PortBubble BobbleMar 9, 1990Platform adaptation
PortBubble BobbleDec 31, 1987Platform adaptation
PortBubble BobbleJul 1, 1989Platform adaptation
PortBubble BobbleOct 1, 1987Platform adaptation
PortBubble BobbleDec 31, 1987Platform adaptation
PortBubble BobbleOct 31, 1990Platform adaptation
PortBubble BobbleDec 31, 2006Platform adaptation
Port80Arcade Archives: Bubble BobbleJan 29, 2016Platform adaptation
PortBubble BobbleDec 31, 1987Platform adaptation
PortBubble Bobble ClassicJul 1, 2020Platform adaptation