

Take-Two Interactive · GameTek, Inc.
Release
Wednesday, February 1, 1995
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Bureau 13 was a GameTek production loosely based on the popular pen-and-paper roleplaying game of the same name. You play members of a highly classified government agency, whose mission is to identify, track and exterminate all forms of paranormal and supernatural phenomena. To accomplish this you must set up a team using your six Bureau 13 field operatives, each with his or her own unique skills and abilities..
The premise
Take command of Bureau 13 - a highly classified government agency whose mission is to identify, track and exterminate all forms of paranormal and supernatural phenomena. Choose our team of up to two of six available BUREAU 13 agents, each with their own unique skills and special powers:
Isaac Richards, the hacker - an expert in computers, biophysics and weapons. Delilah Littlepanther, the mech - equipped with an outrageous experimental mechanical battle suit. Father Jonathan Blank, the priest - a master of religion, magic and the occult, he has already performed twenty-six successful exorcises! Jimmy Suttle, the thief - pick him and your team will have no problem picking locks and pockets. Alexander Keltin, the vampire - The Bureau supplies him with blood, a small price to pay for his superhuman strength, immunity to conventional weapons and ability to morph into mist. Selma Gray, the witch - a powerful sorceress ready to take you for a spell!
More like this
Play styles
Single player
Perspective
Third person
Themes
Science fiction · Horror
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)

DOS