

Release
Thursday, March 12, 1998
Player score
78/100
Platform families
1
Editorial overview
What it is
The sequel to the most original and realistic fighting game - bigger, better and more brutal than ever. No life bars, no time limits, no mercy. And a single blow can still make the difference between life and death.
12 new warriors for a total of 20. New weapons, subweapons, stances and moves. 6 fighting modes, plus first-person view option. Each character follows their own story path, with unique encounters and endings. Two-handed swordplay, throwing weapons, mud-slinging and more. Unique body damage system allows you to incapacitate or kill with one well-placed strike. Run, dodge and slash through huge 3D settings.
Play styles
Single player · Multiplayer
Perspective
Third person
More like this
Connected releases
Core game only
Game data from IGDB
Themes
Action · Historical
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PlayStation 3
Gen 7

PlayStation
Gen 5

PlayStation Portable
Gen 7