
Release
Friday, April 19, 1991
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Cave Noire is a roguelike video game revolving around four quests: killing monsters, freeing fairies, or collecting gold/orbs with ten difficulties each. Starting a quest creates a randomly generated dungeon where the player has one chance to reach the goal – death means a new dungeon has to be created. The difficulty determines how big the target number is, the stats the player starts with, and what monsters are encountered.
The premise
You have come to the northern village Karuzu. As this village is surrounded by four dungeons many apprentice adventurers like yourself come here to improve their skill (level), there's talk of the underground labyrinth (dungeon) being challenged day and night.
The leader of the adventurers guild said "You should train in the dungeon if you want to become a full-fledged adventurer. You appear to have some basic equipment, although the quest (objective) will be impossible to achieve with those alone. You should go get some items from the master of the forest. If you enter the dungeon, nobody will come to help. You need to be careful."
Experience things as a true adventurer and do your best. Good luck.
More like this
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Historical
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Game Boy
Gen 4