
Release
Sunday, July 23, 2006
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Coastline to Atmosphere is a big Single Player Modification for Half-Life 2. It's actually 15 Single Player maps with a story that links them together.
Leon Stephan Brinkmann took about 1 year to create this. He's done an excelent job to create this. With new models, such as a Keycard model, Tree models, a new shiny metal texture. And new sounds from the games Medal of Honor, Call of Duty, Soldier of Fortune 2, Max Payne 2, Cold Winter and a whole lot of ambient sounds.
The premise
This mod continues the story where Half-Life 2 finished and offers one possible scenario. After the big explosion, you fall to the ground and are very badly injured. Some people find you and take you home to a small village outside the city where the citadel was built. After 3 months you’re strong again and want to fight on.
You have never seen Alyx or any of the others since the explosion. But you try to find new people that will fight with you against Breen. Nobody wants to help, some are afraid, others think that Breen has learned his lesson and won’t start again. It also seems that most of his organization was lost in the explosion. Then you hear that along the coast Breen is starting again and trying to take control again. So you decide to go to the coast. There you take a little boat and go along the coast so the Combine won’t notice you coming.
More like this
Play styles
Single player
Perspective
First person
Themes
Action · Science fiction · Horror
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Teaser
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)
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