

Release
1986
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Mix of conversational and point & click game where the messages sent to us by the game play a fundamental role but instead of conversing directly as in other text adventures, we must choose actions to perform from a menu of icons.
The initial location of the player, the objects to find, the movements of the characters and the correct solution of some of the puzzles are randomized every time we start a game.
The premise
No one knows what secrets the Cobra Temple hides within its walls, but everyone wants to find out and do not hesitate to risk their lives for it.
Play styles
Single player
More like this
Perspective
First person · Text
Themes
Fantasy
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

ZX Spectrum

Amstrad CPC

MSX