
Release
Tuesday, September 8, 2009
Player score
Awaiting reviews
Platform families
2
Connected releases
Core game only
Editorial overview
What it is
Dirt 2 is quite different to the main version for the more powerful consoles and PC. It has its own selection of modes and, maybe most importantly, the trademark rallye roots of the series are completely gone. Because it was developed separately, there are also some other major gameplay differences regarding car handling, AI behaviour and available features (e.g. no rewind, no money mechanics during career mode and no tuning).
The career mode is a linear selection of races (circuit or offroad). Besides unlocking the next events to participate in, proceeding through the courses also automatically unlocks various rewards like new cars, paintworks or difficulty options. The two other available modes are the action mode (single races, time races and championships) and the challenge mode with 20 challenges divided into five categories: air time (using ramps to accumulate air time), trailblazer (circuit races against time), gatecrasher (checkpoint races), powerslides (performing long slides) and last man standing.
Play styles
Single player
More like this
Game data from IGDB
Perspective
Third person
Themes
Action
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Gameplay Video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Wii
Gen 7

PlayStation Portable
Gen 7
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