

Release
To be announced
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
In Collision System Test, words are a scarce resource, exploration is confusing, battles are annoying, and the storm around the castle of Finisterre is waiting to be tamed.
The premise
The world has drawn its last breath. All that is left is Finisterre, a post-apocalyptic dream-like wasteland. Ocean Pop_media, a humanoid descendant of the rulers of Finisterre, escapes to the surface to find Finisterre in ruins. He spots the Finisterre Castle blazing in a fire that blinds the whole land and a strong wind surrounding it. He must work his way back to the castle and find a way to tame it, despite their inability to mutter a single sentence. Along his way, he will find no one to aid on his journey, seemingly endless ways to get lost, and fight the ghosts of this world's victims.
More like this
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Mystery
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Trailer
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)
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