
Release
Saturday, August 1, 2020
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Coloco is a rescue game in a galaxy full of crash-prone spaceships piloted by “Sunday drivers.” Fly to stranded pilots, bring them back to base, and deal with increasing dangers, fuel limits, and locked obstacles as you clear up the mess.
With 30 levels across three worlds, each mission ramps up the risk while you earn credits to keep going.
The premise
This is not an exciting job, definetely. But since Grooves CeCeCe offered their online SpaceShip Pilot Degree at half the price, the galaxy is becoming filled with second hand rockets piloted by Sunday drivers. And they crash or become stranded in the most hidden corners, leaving a mess behind. Or worse, they die and we have to clean it.
So, someone has to rescue them. And at least you can entertain yourself a bit.
I don't know why, but each rescue operation is harder and riskier than the previous one. But credits for buying the latest Scraper World issue have to be earned, so let's go!
More like this
Play styles
Single player
Perspective
Side view
Themes
Science fiction
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Trailer
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

ZX Spectrum

Amstrad CPC