DLCComanche: Maximum Overkill - Over the EdgeDate TBARequires the base game

Release
Saturday, February 1, 1992
Player score
Awaiting reviews
Platform families
1
Connected releases
5
Game data from IGDB
Editorial overview
What it is
Comanche: Maximum Overkill is a helicopter combat simulator that showcases NovaLogic's groundbreaking Voxel engine, rendering lifelike terrain and objects surpassing contemporary polygon-based graphics. Players control the experimental RAH-66 Comanche light attack helicopter through over 20 scripted campaign missions. The game features a simplified flight model and increased helicopter durability, prioritizing accessible gameplay over strict realism. Weapons are portrayed with enhanced accuracy and power, creating intense combat scenarios. As the first in NovaLogic's series of helicopter simulations, Comanche: Maximum Overkill combines innovative graphics technology with engaging gameplay, offering players a unique and visually impressive military combat experience for its time.
Play styles
Single player
Perspective
First person
More like this
Themes
Warfare
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Content map
DLC, expansions, editions, and bundles are different products. Each stays in its own lane so you always know what you are looking at.
Playable add-ons
Optional releases built to extend the base game with new stories, systems, or items.
Store collections
Packages combining this title with other games or downloadable content.
Platform versions
Adaptations made for another platform, device, or hardware generation.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)

DOS
No reviews yet — be the first.

