
Release
Thursday, August 6, 2026
Player score
Awaiting reviews
Platform families
2
Connected releases
Core game only
Editorial overview
What it is
UFO: A Day in the Life is a quirky puzzle adventure developed by Love-de-Lic and released by ASCII Entertainment in 1999. Explore an apartment building to rescue 50 invisible aliens stranded on Earth after a crash.
Now being brought back by Hamster Corporation under the Console Archives label for modern platforms, it includes quality-of-life options such as customizable button layouts, rapid-fire settings, multiple save points, and screen filters that recreate the nostalgic feel of CRT TVs.
The premise
In July 1999, the newest Cosmobus "Daima-O" crashed into the third planet Earth in the Chahaya system. Earth is a frontier planet that does not belong to the Galactic Federation. The 50 passengers are lost in a side-hole dwelling that the Earth people call an "apartment. The cause is believed to be a stall due to engine trouble, but due to "certain circumstances," rescuers must be cautious. The passengers in distress are invisible to the naked eye due to electromagnetic waves and CFC gas, so the player, as a rescue team member, must take pictures with a cosmo scanner to determine the time and location of the passengers' presence, and rescue them one by one.
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Game data from IGDB
Play styles
Single player
Perspective
Bird view / Isometric · Side view
Themes
Science fiction
Languages
6 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Trailer
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Nintendo Switch 2
Gen 9

PlayStation 5
Gen 9
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