

Release
Aug 1998
Player score
Awaiting reviews
Platform families
2
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Cracking the Conspiracy is a point-and-click adventure game released by Pixel Shop Inc. in 1998. The game focuses on science fiction and political secrets. A possible Macintosh version was planned, but never came to development due to lack of demand and Mac hardware.
The premise
An old friend sends you a mysterious package and pleads for your help in uncovering a massive conspiracy that could ultimately result in alien invasion of Earth. The package contains a communicator with encrypted secret government files. Your friend, Kelsey Hart, was able to escape but without the communicator. She tells you to break into Area 51, unlock the files, and then send the communicator to her hiding place. Only then will the world believe the terrible secrets the government has been hiding for decades.
Your character, John, proceeds to an abandoned uranium mine, which leads to a back entrance of the Roswell base in Nevada. The game's first of many challenges begins here. Finding the mine's entrance blocked by large boulders, John must find the items necessary to open up the mine, solving a riddle presented by an old miner in the process. Wearing a janitor's uniform, John will be able to explore the base's top security areas as he digs for the information he needs.
More like this
Play styles
Single player
Perspective
First person
Themes
Science fiction
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)

Mac
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