PortCrash LandedDate TBAPlatform adaptation
Release
To be announced
Player score
Awaiting reviews
Platform families
3
Connected releases
1
Game data from IGDB
Editorial overview
What it is
An unreleased Crash Bandicoot game which would have had Crash trying to save primitive bandicoots (or 'bandicutes' as they were called in the concept art) from Neo Cortex. It was cancelled after 2 years of being in development and Activision after acquiring rights to the franchise decided to lay off the entire Radical Entertainment studio behind Crash Landed.
Play styles
Single player
Perspective
Third person
Cinematic archive
More like this
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Content map
DLC, expansions, editions, and bundles are different products. Each stays in its own lane so you always know what you are looking at.
Platform versions
Adaptations made for another platform, device, or hardware generation.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PlayStation 3
Gen 7

Wii
Gen 7

Xbox 360
Gen 7