
Release
Thursday, September 1, 1988
Player score
40/100
Platform families
1
Editorial overview
What it is
Cyberball is an Atari Games arcade game of 7-man American football, using robotic avatars of different speeds, sizes, and skill sets. The game replaced the standard downs system with an explosive ball that progresses from "cool" to "warm", "hot", and "critical" status as it is used. Players can only defuse the ball, resetting it from its current state back to "cool" by crossing the 50 yard line or by change of possession, whether through touchdown, interception or fumble. A robot holding a critical ball while being tackled is destroyed along with the ball. The robots also possess finite durability. As offensive units are tackled, they wear down, finally issuing smoke and then flames after a number of hits. A flaming robot will explode when hit, thereby fumbling the ball. Players can upgrade robots with faster and more durable units using money bonuses they earn during play.
Play styles
Single player · Multiplayer
Perspective
More like this
Atari Games · Jaleco
Connected releases
Core game only
Game data from IGDB
Bird view / Isometric
Themes
Action · Science fiction
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Arcade

Commodore C64/128/MAX

ZX Spectrum
Sega Mega Drive/Genesis
Gen 4

Atari ST/STE

DOS
Amiga

Amstrad CPC

Nintendo Entertainment System
Gen 3