BundleDangerous Dave Champion's EditionDec 19, 2021Multi-item package

Release
Oct 1988
Player score
60/100
Platform families
Not announced
Connected releases
2
Game data from IGDB
Editorial overview
What it is
The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms. The idea of Dangerous Dave came to John Romero under the influence of Super Mario. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created". In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.
Play styles
Single player
Perspective
Side view
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Gameplay video
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One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Content map
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Platform versions
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Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

DOS

Apple II