
Release
1992
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Darkness Hour is a timed action platform game. The goal of the player is to find the designated number of butterflies before the end of the night. On each level the player may find the limited number of keys necessary to open the doors. Some of the doors lead to a blind alley, incorrect usage of the keys ends up with a game over message. The passing of the time limit finishes the game automatically, no matter how many lives remaining. The game features a total of three levels with a system of teleports, transferring to other parts of the maze. Shaman-like enemies may be killed by using unlimited throwing knives, contact with them or with the sharp spikes means a certain death.
Play styles
Single player
Perspective
Side view
More like this
Themes
Fantasy
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Atari 8-bit