
Release
Friday, May 28, 1993
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
The game's story is based on a mini-anime series, with extracts from the anime being used for cutscenes between the levels. The story centers on a man named Ryo, who begins working for a company called Yaesu as a replacement for his friend Masato. During a test ride with a new machine, however, he is somehow thrown into another dimension. After being rescued there by a group of mecha pilots from vile creatures named Devastators, he learns that nefarious people are working on a connection between that and his own dimension, and sets out to stop them.
Devastator is a run & gun-style platformer with shoot-'em-up segments. The player controls a humanoid mech with a mid-range weapon, which can be described as a sickle on a chain, and one of three different long-range weapons. The goal in each level is simply to reach the end and defeat a boss. Most of levels consist of platforming, but sometimes the gameplay switches to a horizontally scrolling shoot-'em-up. Weapons can be upgraded by collecting items left by defeated enemies, similar to the Turrican games, but the protagonist may only have one long-range weapon; picking up another replaces the old one. There is only one type of standard upgrade item. To select a weapon, the player has to shoot the power-up until it shows the correct symbol.
Themes
Action · Science fiction
Cinematic archive
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Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.
Sega CD
Gen 4