
Release
Friday, October 31, 2003
Critic score
60/100
Platform families
1
Editorial overview
What it is
In Dog's Life you play Jake the puppy, as he explores the USA in an attempt to foil a fiendish plot. Miss Peaches doesn't like dogs, and sees them as a way of making money, by dog-napping Daisy the pedigree dog.
The dog elements are closely integrated into the game - smells are indicated by lines of coloured smoke, emphasising a dog's acute sense of smell. Locating footprints is also done via this Smellovision mode. Tricks can be learnt, and used to win treats from humans.
Jake must explore vast environments and interact with 15 breeds of dog. The aim is to get them onto his side, which is usually done by either having more bones than them, or winning a subgame against them. These are also dog-based - in one you must dig up bones, while another has you 'marking territory' to annex a full screen.
Play styles
Single player
Perspective
First person · Third person
More like this
Connected releases
Core game only
Game data from IGDB
Themes
Action
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PlayStation 2
Gen 6