

Escalation Studios · id Software
Release
Friday, June 26, 2009
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Doom Resurrection is an on-rails shooter survival horror game developed by Escalation Studios under leadership of John Carmack and published by id Software. It was released on 26 June 2009. The setting for Doom Resurrection is parallel to Doom 3, and it uses assets from that previously developed game.
The premise
The game stars an unnamed marine, a survivor of Bravo Team during the events of Doom 3. He awakens, and is soon confronted by Dr. Garret, who presents him Sam, a flying droid capable of opening doors and hacking computers. Together with Sam, the survivor makes his way through the Mars facility, battling zombies and demons on his way through the base.
The task is to reach a port, where a spaceship full of surviving members of the UAC facility is preparing to launch off. On his way, the marine meets more survivors, collects valuable information through Sam, and visits Hell, where he closes the demon-spawning portals.
Eventually, the marine is forced to leave Dr. Garret behind, and Sam sacrifices itself to support a closing door to the spaceship, leaving only the data implicating UAC. The marine successfully boards the ship and leaves Mars with a few other survivors.
More like this
Play styles
Single player
Perspective
First person
Themes
Science fiction · Horror · Survival
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

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