

Release
Tuesday, September 25, 2012
Critic score
47/100
Platform families
1
Editorial overview
What it is
Dragon Ball Z for Kinect used the unique gameplay abilities of the Kinect motion sensor to let gamers become part of the DBZ world. It features all the classic action and intensity of the Dragon Ball Z universe but with the unprecedented sense of immersion that only Kinect can deliver. Players will be able to unleash over 100 moves upon their enemies, including the legendary Kamehameha, with their very own fists as they battle their way to victory in this ultimate evolution of the unstoppable franchise.
Dragon Ball Z For Kinect also packs a double dose of exclusive content for Dragon Ball Z fans! The game includes the Dragon Ball Z anime episode "Episode of Bardock" and will feature Bardock Super Saiyan as a playable character for the first time ever in the history of Dragon Ball Z video games.
Play styles
Single player
Perspective
First person
More like this
Connected releases
Core game only
Game data from IGDB
Themes
Action
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Xbox 360
Gen 7
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