Bundle68Namco Museum Vol. 2Feb 9, 1996Multi-item package

Release
1985
Player score
60/100
Platform families
1
Editorial overview
What it is
A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series.
Dragon Buster was developed and published by Namco. The game is a side-scrolling dungeon crawler, where the goal of the game is for the hero, Clovis, to rescue Princess Celia. Dragon Buster was later ported to a variety of home consoles, notably the Nintendo Entertainment System and the MSX.
It runs on Namco Pac-Land hardware, modified to support vertical scrolling
Play styles
Single player
Perspective
Side view
More like this
Namco · Bandai Namco Games
Connected releases
11
Game data from IGDB
Themes
Action
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Content map
DLC, expansions, editions, and bundles are different products. Each stays in its own lane so you always know what you are looking at.
Store collections
Packages combining this title with other games or downloadable content.
Platform versions
Adaptations made for another platform, device, or hardware generation.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Arcade

Sharp X68000

Wii
Gen 7

Family Computer
Gen 3

Wii U
Gen 8

MSX