

Release
Thursday, July 17, 2008
Critic score
70/100
Platform families
2
Editorial overview
What it is
Dragon Quest V uses basic role-playing video game mechanics seen in the rest of the series, which includes leveling up by gaining experience points through battle, first person turn-based battles, and equipping weapons and armor. Something new to the Dragon Quest series is the ability to tame monsters into the player's party. The monsters can be used in battle and level-up like the human characters. Monsters sometimes request to join the Hero after battles if the party is strong enough. There are a total of 71 monsters that are capable of joining the Hero's party
Play styles
Single player
Perspective
Bird view / Isometric · Text
More like this
ArtePiazza · Square Enix
Connected releases
Core game only
Game data from IGDB
Themes
Action · Fantasy
Languages
2 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Content map
DLC, expansions, editions, and bundles are different products. Each stays in its own lane so you always know what you are looking at.
Base-game relationship
Dragon Quest V: Tenkuu no HanayomeThis release depends on or extends the game above.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

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