

Release
1972
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
1
Game data from IGDB
Editorial overview
What it is
Empire is a 4X wargame created in 1972 by Peter Langston, taking its name from a Reed College board game of the same name. It was initially created by Langston in BASIC on an HP2000 minicomputer at Evergreen State College. When the host computer was retired, the source code to the game was lost. Subsequently, two other authors each independently wrote a new version of the game, both named Empire. In the decades since, numerous other versions of Empire have been developed for a wide variety of platforms.
The game is turn-based, with players giving orders at their convenience, and in some versions then executed simultaneously by the game server at set intervals ranging from a few hours to once per day. The game world consists of "sectors", which may be designated as agricultural, industrial, etc. There are dozens of unit types requiring a variety of raw and manufactured materials for their creation. "Blitz" games may last a few hours, typical games a few months, and some larger games up to a year.
Play styles
Single player
More like this
Perspective
Bird view / Isometric · Text
Themes
Warfare · 4X (explore, expand, exploit, and exterminate)
Languages
1 supported
Content map
DLC, expansions, editions, and bundles are different products. Each stays in its own lane so you always know what you are looking at.
Reimagined
New productions that rebuild the original experience for another era.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.
HP 2100