

CCP
Release
Thursday, December 8, 2016
Player score
Awaiting reviews
Platform families
2
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
This update includes: - Added Alpha and Omega Clone States - dev blog - Added Engineering Complexes - dev blog - Added complete new player experience Inception - dev blog - Added Command Bursts - dev blog - Alterations to fleet boosts - Added fitting simulator - Rebalance of Tactical Destroyers - New effect generator for Titans - New visual feedback from command bursts, combat logs and effects bar - Visual and audio effects update to explosions and wrecks - Rebalance of Rorqual - Added Pulse Activated Nexus Invulnerability Core (PANIC) - Rehaul of character sheet - dev blog - Added NPC Mining Operations
The premise
Cloning scientists in New Eden have been hard at work with the aim of bolstering their military capability of capsuleers for use by the Empires. In the process, they’ve developed a new method of cloning that revolves around two new clone states, Alpha and Omega.
Omega clones will be familiar to our current pilots, and will operate just like a subscribed character does today. Alpha clones will be accessible for free, without subscription, and will be capable of training an assigned set of skills themed to a character’s race.
The skill set that Alpha Clones can train is race specific to the character that is training, and includes skills for flying tech one frigates, destroyers and cruisers, and for basic access to trading and industry.
More like this
Play styles
Multiplayer · Co-operative · Massively Multiplayer Online (MMO)
Perspective
First person · Third person · Bird view / Isometric
Themes
Action · Science fiction · Sandbox
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)

Mac
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