
Release
Sunday, May 12, 2019
Player score
62/100
Platform families
2
Editorial overview
What it is
Build, automate, and optimize your own village on procedurally-generated 3D terrain. Use marble-run chutes, railways, logistic blocks, conveyor belts, and a variety of worker units to research useful new technology and keep your houses supplied with goods
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Sandbox
More like this
Erik Asmussen
Connected releases
Core game only
Game data from IGDB
Languages
9 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)

Mac