
Release
Tuesday, November 16, 2004
Critic score
30/100
Platform families
3
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Fight Club is based on David Fincher's film adaption of Chuck Palahniuk's novel of the same name. Fed up with consumerist American culture, a fight club is founded as a new type of therapy through bare-knuckle fighting. The game focuses on the fights and uses many characters and environments from the original story. You can create a new fighter or clone one of the generated characters. There are three general fighting styles to choose from: grappling, kung fu or brawling. The moves range from basic punches to devastating moves with broken bones, ripped clothes and real-time facial deformation. After each successful fight, you earn Character Development Points (CDP's) which can be used to upgrade or heal your character.
Play styles
Single player · Multiplayer · Split screen
Perspective
Third person
More like this
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Xbox
Gen 6

Legacy Mobile Device

PlayStation 2
Gen 6