

NCS · Hudson Soft
Release
Wednesday, December 16, 1987
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Mecha strategy game developed by Masaya in 1987.
Gaiflame is a turn-based strategy game from Masaya that was released on a number of Japanese home computers, as well as the PC Engine. No version of the game was ever released outside of Japan.
The player moves around mecha and jet units around a world map, trying to conquer as much territory from the forces of darkness as possible in order to repel them. When two opposing sets of troops occupy the same area, the game switches to a hexagonal grid where the two forces clash. When units meet in combat, the game uses animated cutaways demonstrating the exchange of damage.
Gaiflame is considered a precursor to Masaya's Langrisser series, along with Gaia no Monshou and Elthlead.
Play styles
Single player
Languages
1 supported
More like this
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC-9800 Series

PC-8800 Series

Sharp X1

Wii
Gen 7

TurboGrafx-16/PC Engine
Gen 4