

Gainax · NEC Home Electronics
Release
Friday, November 25, 1994
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Götzendiener, made by the creators of Princess Maker, presents its own take on "rescue the princess" story: here, there is nobody who can rescue the princess but herself. Armed with the sword, the princess must explore the isometric dungeon, fighting enemies in real-time combat and solving environmental puzzles on the way. The princess jumps automatically, and the actions in the game are limited to attacking enemies with a sword and pushing and pulling objects.
The premise
The Demon God has abducted the princess Misa, intending to sacrifice her in order to restore his power. The king has sent an army to rescue his daughter, led by a knight who was carrying the legendary Sword of the Valiant. All the soldiers were killed by the minions of the Demon God, and only the brave knight survived. But as he delivered the fatal blow to the Demon God, he was himself mortally wounded by him. The princess Misa has no other choice but to take the Sword of the Valiant and to find a way to escape from the Demon God's dungeon, full of deadly traps and enemies...
More like this
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Action · Fantasy
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

TurboGrafx-16/PC Engine
Gen 4

Turbografx-16/PC Engine CD