
Release
Thursday, October 7, 2021
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Ground-Unbound is a procedurally generated, high-intensity movement shooter with a retro wave art style. It features roguelike mechanics with a number of skills, guns and abilities to play with, including a variety of enemy types. Created during the 7-Day BigFry Game Jam, updated for steam release.
The premise
Guns Use a range of satisfyingly visceral guns to eliminate zombies that drop like a sack of potatoes to your bullets, from SMG's to LMG's, ARS, and more, you're sure to find a gun that will suit your play style.
Enemies Fight several enemy types, all requiring a different strategy to take on, flying, shooting, sprinting and even exploding, you'll need to keep your wits about you.
Abilities Purchase and use several unique abilities to assist your fight, each catering to a different play style, whether or not ability is useful, is up to you, chain abilities together using secondary to further cater your gameplay.
Skills Increase your damage, move speed, jump height, and health to become a walking tank, speed demon, pure damage or any other combination.
Progression Finely balance your spending across different chests, upgrading your skills is as important as trying a new gun or buying a new ability, make sure to prioritise correctly, as being too weak in an area could cause your death.
More like this
Play styles
Single player
Perspective
First person
Themes
Action · Science fiction
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)
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