

Shimada Kikaku · Character Soft
Release
Friday, December 11, 1992
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Hello Kitty no Hanabatake is a children's platform game developed by Character Soft, a video game publishing subsidiary of Sanrio, for the Nintendo Family Computer. It was released on December 11, 1992 exclusively in Japan.
During the course of this video game, Hello Kitty must water all the flowers in each stage while avoiding the many animals and insects. Kitty's ribbon always stays on the left side of her ear; even if the player changes the orientation of the character. She can defend herself with the use of a large mallet. Running into enemies will make her cry, which causes Kitty to get angry and lose a life. Points in the game are collected as money for the cash register. Allowing the time limit to expire will also cause the player to lose a life. However, there are infinite continues and losing the game score is the only penalty for "game overs." There are 18 stages in the game and the game does not repeat itself after the 18th stage. While the second half of the game is more difficult then the first nine levels, they can be cleared once the player is accustomed to the game controls.
The premise
Players control Hello Kitty who must water all flowers in each stage. Hello Kitty must avoid animals and insects who block her way, though she can defend herself with the use of a large mallet. Money may be collected for the cash register, which adds to the player's score.
Running into enemies and allowing the time limit to expire will cause the player to lose a life. If the player loses all their lives it is game over and the score resets, though that is the only penalty as there are infinite continues.
More like this
Play styles
Single player
Perspective
Side view
Themes
Action · Kids
Languages
1 supported
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Production dossier
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Family Computer
Gen 3
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