
Release
Tuesday, April 5, 1994
Player score
38/100
Platform families
Not announced
Connected releases
Core game only
Editorial overview
What it is
Hotel Mario is a puzzle/platformer game who takes place in hotels. The general goal in each stage is to close all the doors on every floor. However, various enemies will interfere and reopen them at times. Elevators are needed to travel between floors. The first six hotels have ten stages, whilst the seventh has fifteen. The game had low sales partially due to a lack of interest in the CD-i system, and received mainly poor reviews.
The premise
Bowser and his seven Koopaling children have taken over the Mushroom Kingdom, where they've claimed seven Koopa hotels and have kidnapped the princess, hiding her in one of them. After Mario and Luigi are informed of this, they set out to rescue her.
Play styles
More like this
Game data from IGDB
Single player · Multiplayer
Perspective
Side view
Themes
Action
Languages
2 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Philips CD-i