
Release
Wednesday, January 13, 2016
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Italo-Doom is a 20-map megawad for Doom II created by Zach Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga) and released in January 2016. It has a reputation for being extremely difficult, with slaughter maps and other challenges. One difficulty guide states that "each map is brutally crushing and will take a lot of grinding to beat." It's also notable for all maps being named after italo disco songs.
Perspective
First person
Content map
DLC, expansions, editions, and bundles are different products. Each stays in its own lane so you always know what you are looking at.
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Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)