PortJump BugMay 1, 1982Platform adaptation
Release
Friday, June 19, 1981
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
1
Game data from IGDB
Editorial overview
What it is
The player controls a constantly bouncing car while driving through various environments including a city, pyramid, and underwater. The height of the jump and speed of a fall can be controlled with the joystick. The player can shoot various enemies that appear. Points are gained by collecting treasure, killing enemies and jumping on clouds.
Play styles
Single player
Perspective
Side view
Themes
Action · Science fiction
More like this
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay video
Content map
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Platform versions
Adaptations made for another platform, device, or hardware generation.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Arcade