

Artec · Random House
Release
Friday, January 1, 1988
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
The space federation has assigned you a critical mission on planet Sagoth: defeat the forces of Geisel, a professor turned conqueror. Using lost technology found within Sagoth's ruins, and supplies left across the planet, he's created a robotic army superior to anything the federation can muster. You're going alone, using a bipedal mech based on what little of Geisel's research has been intercepted. It's time to reclaim your lost bases, eliminate the scientist's legions, and uncover the secrets lying beneath this world.
Juushin ROGUS combines turn-based strategy, side-scrolling shooter action, and a light RPG layer into one accessible story. Managing and moving between your military bases, which automatically produce new units you can distribute, is crucial to success. Defending or attacking a base leads to action-platforming combat, where you jump, shoot, and fly across a battlefield full of limited replenishing enemies. As you destroy foes, your mech levels up over time, acquiring new weapons, aerial boosters, and even pilot bodyguards later on. To win, you must claim the final base and defeat Geisel in his lair—but it won't be easy.
Play styles
Single player
More like this
Perspective
Bird view / Isometric · Side view
Themes
Science fiction · Warfare
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Trailer
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC-9800 Series