
Release
Friday, August 11, 2000
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Supervised by JBC (Japan Boxing Association). The boxing life is beautifully reproduced in the game. Steady practice is a training simulation, and the game is a real-time action that actually operates the trained boxer. You can create and select your favorite boxer, and there are countless boxer creation patterns such as height, class, and face. It's up to the player to take advantage of their abilities and to train to reinforce their weaknesses. Not only the basic movements of boxing, but also the special moves unique to the game are hidden.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Game Boy Color
Gen 5
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