
Release
Tuesday, June 5, 2012
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Kaleidoscope consists of level-paintings, which differ in style and behavior, yet are controlled in a similar fashion with the help of just four buttons. The simplicity of the controls is overcompensated by the rich audio/visual experience presented within the game. Player’s responses to a constantly changing environment shall have an impact on both image and audio. This creates an illusion of a player being simultaneously a painter of the current image and a composer of the music heard. In addition to that, each level in Kaleidoscope has a clear defined goal, which opens up doors of an infinite synaesthesia world to the masses.
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
More like this
Cast, creators, hardware, release history, and the details that define how this game plays.

PlayStation 3
Gen 7

PlayStation Portable
Gen 7