
Release
Sunday, November 1, 1992
Player score
60/100
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
This video game takes places during a hypothetical apocalyptic battle between a dark, evil army and a light, good army. Even the king and queen of each respective kingdom is expected to contribute to combat duty; which was expected of kings in the Middle Ages but not of most queens.
Even though this game is medieval in nature, it does not depict any culture of Medieval Europe against each other. Players can take either side and both kingdom's units are of equal strength to each other. The units in the game correspond to Western high fantasy (i.e., paladins instead of samurai). All fighting is done in an arcade manner (real-time with button mashing) rather than a typical manner of a strategy or role-playing game (either turn-based or real-time without button mashing).
Each player must either destroy all of the opponent's units or capture all the castles in order to win the game and to defeat his or her opponent. Winning results in a celebration screen while losing is the equivalent to a game over.
Play styles
Single player
More like this
Perspective
Bird view / Isometric
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay video
Content map
DLC, expansions, editions, and bundles are different products. Each stays in its own lane so you always know what you are looking at.
Base-game relationship
The Legend of Prince ValiantThis release depends on or extends the game above.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Game Boy
Gen 4